![]() ![]() But bear in mind that importing executables for those systems will require a third-party plugin known as a loader. ![]() So, if you have a special compiler for PS2/Dreamcast/Xbox/Gamecube, etc., feel free to use that. You can use the compiler of your choice as long as it supports C++. Note that there are two pre-compiled executables in this repository: one is stripped (which means it doesn’t have any debug symbols) and the other is standard. Both are available on James’s GitHub repository: GitHub - james-tate/ghidraExampleSource. To follow along in this tutorial, you can either compile the sample code provided or download the pre-compiled executables. Obtaining Your Binary Executable to Reverse ![]() Select Non-Shared project, give it a name such as Example and click Finish. Note that on MacOSX it installed to: /Library/Java/JavaVirtualMachines/temurin-17.jdk/Contents/Home Create a New Projectįirst of all, you need a project to start reverse-engineering a binary executable. which javac # returns location of the java compiler > javac -version # returns the version of the java compiler ![]()
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